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| Maps | ||||
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http://www.worldofspectrum.org/pub/sinclair/games-maps/h/HappiestDaysOfYourLifeThe.png
(Sherwin Robb - brand new tip!) 10518 Warning - this map is BIG - 8192x5747) (Mike_Myers - brand new tip!) 15461 | ||||
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(Gerard Sweeney in Hack Attack III) 2396 POKE 29811,x .... Energy at Dining Hall (x=48 (Yes) or x=128 (No)) POKE 30195,x .... Energy at Common Room (x=49 (Yes) or x=128 (No)) POKE 31219,x .... Energy at Crumbled Tower (x=51 (Yes) or x=128 (No)) POKE 31347,x .... Energy at The Copse (x=52 (Yes) or x=128 (No)) POKE 32627,x .... Energy at Dolesville (x=50 (Yes) or x=128 (No)) POKE 53642,x ....... Number of lives (x= even numbers between 118 [= 1 life] and 254 [=69 lives]) Examples: POKE 53642,216 (50 lives) POKE 53642,254 (69 lives [the max]) *** Pokes for ITEMS *** a) Items you carry (use them while you're playing) POKE 53647,x ... 1st item you carry [x=53-127] POKE 53649,x ... 2nd item you carry [x=53-127] Note: Items displayed don't change, you've to pick something else to see changes. b) Placing items in the rooms (use them while you're playing) (x = number of item -see list below-) POKE 28849,x ... Which item is at "Study no. 1" (table) POKE 28851,x ... Which item is at "Study no. 1" (floor) POKE 28913,x ... Which item is at "Study no. 2" (left) POKE 28915,x ... Which item is at "Study no. 2" (right) POKE 28977,x ... Which item is at "Study no. 3" POKE 29045,x ... Which item is at "Study no. 4" (left) POKE 29043,x ... Which item is at "Study no. 4" (right) POKE 29553,x ... Which item is at "Fifth Form" POKE 29169,x ... Which item is at "Fifth Study" (floor) POKE 29171,x ... Which item is at "Fifth Study" (table) POKE 29299,x ... Which item is at "Sixth Study" (left) POKE 29297,x ... Which item is at "Sixth Study" (right) POKE 30705,x ... Which item is at "Fourth form" POKE 31153,x ... Which item is at "Ruined Chapel" POKE 31217,x ... Which item is at "Crumbled Tower" Note: You can change the items when you aren't in those rooms. Example: 53647,60 ... 1st Item is Pound Note 53649,93 ... 2nd item is 17p stamp 31153,58 ... Passage Key is at "Ruined Chapel" 29171,50 ... You placed an energy item at "Fifth Study" (table) :-) LIST OF ITEMS: 48-52 .. (Energy Items) 53 ..... The Football 54 ..... Lead Pencil 55 ..... Ink Bottle 56 ..... Mouth-Organ 57 ..... Mortar Board 58 ..... Passage Key 59 ..... The Joystick 60 ..... Pound Note 61 ..... Frankie Says! 62 ..... Address Book 63 ..... Betting Slip 64 ..... Cigarettes 65 ..... Cauldron 66 ..... Rubik Cube 67 ..... Sophocles 68 ..... The 'magnet' 69 ..... School cap 70 ..... Poor Yorick 71 ..... Money Bag 72 ..... Flowerpot 73 ..... Red Paint 74 ..... School Tie 75 ..... Paint Brush 76 ..... UB40 77 ..... ID Card 78 ..... Objet d'art 79 ..... The Telephone 80 ..... Latin Text 81 ..... Headphones 82 ..... Fountain Pen 83 ..... Sick Bag 84 ..... J.S. Midget 85 ..... Footer Boots 86 ..... The Chalk 87 ..... G.H. Annual 88 ..... The Saddlebag 89 ..... Garden Trowel 90 ..... Smash hit! 91 ..... Slimey Gunge 92 ..... Library book 93 ..... 17p stamp 94 ..... Head's wallet 95 ..... The Battery 96 ..... The Railcard 97 ..... 100 Lines 98 ..... The Map 99 ..... Free Pardon 100 .... The Photo 101 .... Train Ticket 102 .... Some Bullets 103 .... Typewriter 104 .... Reel of film 105 .... The Game Tape 106 .... Repair Kit 107 .... Straw 108 .... [no item -don't use it-] 109 .... Gin Bottle 110 .... Glass 111 .... Stereo 112 .... Record 113 .... Medicine 114 .... Spoon 115 .... Long Nails 116 .... Hammer 117 .... Detention 118 .... Cane 119 .... Gun (Empty/loaded) 120 .... Torch (Flat/Charged) 121 .... Kettle (Empty/Full) 122 .... Envelope (Sealed/Stamped) 123 .... Computer (Not Charged/Charged) -game only shows when it's charged- 124 .... Tape Deck (Empty/Running) 125 .... Paper (Blank/Typed) 126 .... Camera (Empty/Full) 127 .... Flash (Broken/Working) 128 .... [no item] -value used when you eat energy- Note: If you believe 5 energy items aren't enough, you can use numbers between 48 and 52 to display more energy items . Use those pokes that appear in "Placing items at other rooms". and you can replace useless items with more energy, for example. When you pick them up, note that the value of those addresses changes to 128 (= 'no item'). Remember to change them again when you finish. :) *** SET STATUS OF ITEMS *** (use them while you're playing) (values you can use here are 0 [=empty/broken/blank/sealed/....] and 1 [=full/working/typed/stamped/...]) POKE 53533,1 ... The Gun is loaded POKE 53534,1 ... The Torch is charged POKE 53535,1 ... The Kettle is full POKE 53536,1 ... The envelope is stamped POKE 53537,1 ... The computer is loaded POKE 53538,1 ... The tape deck is running POKE 53539,1 ... The Paper is typed POKE 53540,1 ... The camera is loaded POKE 53541,1 ... The Flash is Working POKE 53564,1 ... You placed the Saddlebag at 'Cycle Sheds' (needed to pick up 17p stamp) POKE 53569,1 ... You placed the 100 lines at 'Head Study' (needed to pick up the map) (Mike_Myers - brand new tip!) 19616 Immunity to most moving enemies = POKE 59330,201 Remove most moving enemies (a bit boring to be honest) = POKE 58455,201 (Andy Ford - brand new tip!) 19777 | ||||
| Type-in hacks | ||||
| This can be found in this issue of Pokes in the alphabetical section. (Cover Tape in Your Sinclair issue 40)
1176
This can be found in this issue of Pokerama. (Cover Tape in Your Sinclair issue 92) 1494 Infinite lives, play the tape from the start. 10 CLEAR 64785 20 LOAD ""CODE 30 FOR f=64807 TO 64815 40 READ a: POKE f,a: NEXT f 50 RANDOMIZE USR 64786 60 DATA 33,0,0,34,77 70 DATA 218,195,165,209 Download this type-in hack in TAP format HERE (YS Smash Tips , Page 53) 3895 | ||||
| Complete solutions | ||||
| Click HERE to download a recording of this game being completed, viewable on an RZX-capable emulator. Courtesy of the RZX Archive. (Jim Langmead on the RZX Archive) 11231 |
Brought to you courtesy of Gerard Sweeney and Nick Humphries
plus various other good eggs.
TT: 0 NQ: 3