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Sorderon's Shadow
Beyond Software
Download from World Of Spectrum

Number of entries found: 6

Tips
"The Eternal Flame can be found at the first location. Take it and give it to Tigorath if you meet him - in return he will find the Harp of Solace. After taking the flame go north four times to a cave in Balomir. Take the urn that lies here and read its inscription. Then say 'Elm Balor' which will take you to the Hall of Balinor. Lonar will command you to kill a Krillan. Leave the house and seek out the Krillan that strikes around alone - you can't kill Krillans when they stick together in large hordes. When the Krillan is dead travel to the Tower of Supral and look for the Horseshoe of Sephyr. Once you've found it go to the Ring of Supral and wait for midnight. The Eye of Togar will now be revealed and you must return to the Halt of Balinor with it. Give the horseshoe to Tannor who will then take you to a place near the Home of Nolidor. Look for the prism here - with it you can go through the marshes and will also cause Hydral to appear if you need him." (The Un-named One in Sinclair User issue 54 , Page 65) 5866

As soon as the game starts, follow Morrin north to the cave in Balinor. After he speaks 'Elin Balor', enter ELIN BALOR directly into the keyboard (all magic words should be entered with out verb or quotes).

Whenever you find a gold coin take it. Greet Lonar, go east and kill Krillan, Return to the village of Balinor and note the messages from Kasoba.

Leave village and take Urn of Perception. Travel south and take Eternal Flame. Go west to the Ring of Supral. Drop urn at midnight. Take the Eye of Togar and travel west to Lord Supral's Tower.

Take Horseshoe of Zephyr. Return to village of Balinor and offer horseshoe to Tanner. He will take you to the hut of Nolidor. Take prism. Travel to the wells at Bagul. Stand at the well containing the shiny object. Use prism. Prince Hydral will appear and give you the Phial of Healing. Go to the lake in Kirrin and stand at the lake containing the shiny object. Use prism. Amican will appear and offer you the Bow of Borak.

(Garry Bishop, Pete White in Crash issue 24 , Page 170) 5969

Return to village of Balinor. Offer bow to Karoba. Go to the church of Balinor, Karoba will follow
you. Enter church and summon Aravor. Note message and leave. Look around for Karoba as he will
have wandered off.

Go northwest with Aravor and Karoba. Offer phial to Morkoth in his hut at the northwest of the map.
Take incense of awakening. Go east to Phiuns of Cuaral. Enter tunnel and find dragon, Tumbar. SAY
TO TUMBAR, 'EAST', 'EAST', 'EAST'. Repeat this, directing Tumbar to the most northerly Tomb in
Cuaral. (When talking to characters eg, the dragon, use SAY TO TUMBAR 'WELCOME', as they invariably
do not obey the first command, and then enter 'EAST', or whatever command is required without using
SAY TO as now every command in quotes refers to the last character spoken to).

Tumbar will break open the tomb. Enter tomb and use incense. SAY TO KERAL 'LEAVE', 'LEAVE' and
repeat until he leaves. Leave yourself and find Karoba as he will have wandered off. Return with
him to Keral. When Keral sees Karoba he will take you to Plavor's castle. Take note of what Plavor
says.

Go to the Krokleaf pastures. Find the krok fruit at one of the lakes by a layer pool. Go through
the time arch to the north. This will take you to Samus's lair at the cave warrens of Triton.
Offer fruit to Samus. He takes you to the mountains of Mom. Take Axe of Shadows. Return to the
cave warrens of Triton. Stand outside one of the caves, looking south to the cave, and if you have
the eye of Togar you will see the word Pareital written above the cave. Enter cave. Enter
Pareital. A tunnel will open. Tunnel south and take the Amulet of Protection.

Go through the time arch again to return to the Krokleaf pastures. Go west to the mountains of
Umbro. Stand looking north to the impassable mountain, above the clearing going north through the
forest of Umbra. Exam axe. Enter Bissal. A tunnel will open. Go north take key of Sakal. You
may have to drop things to take the key. Make sure you always keep the eye of Togar and Prism of
Nolidor. Return to Plavor's castle. Give him a Amulet of Protection.

(Gary Bishop, Peter White in Crash issue 25 , Page 86) 5981

(Originally published in Beyond Newsletter by Nick Eatock and Simon Welland in the newsletter edited by Clive. Submitted to Tipshop by Thomas Franke. Original scans sent to Tipshop by Alex Waddington of The Sinclair Lair)

You can view the original scans sent to us here:
Page 1
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SORDERON'S SHADOW
HINTS, TIPS & CHEATS


    An extended version of these notes will be published in a future issue of the Beyond Newsletter (just as soon as I get a chance to write it!). As published here the notes are taken directly from those supplied to me by Nick Eatock and Simon Welland. They will have to be taken as fact. I cannot answer any questions on the game since I haven't yet been able to play it right through.

1. THE GUIDE:
Follow Morrin and say "ELIN BALOR" in the cave. To say any magic words just type the words. There is no need to type: SAY:

2. Kill a Krillan for Lonar. Due to a bug he doesn't actually say what you should do. A Krillan warrior can usually be found skulking to the NW of the village of Balinor.

Once you have killed the Krillan warrior return to the village and Lonar should say: "Well done! You are one of us. We name you Baroth, which means friend of Ba. We will be known henceforth as the Seekers - Seekers of the Scroll. In this village I am known as Lonar, but I am Karavor the Balord. We must find Aravor." He would then chant the following:
"The Holy place in mountains near,
Holds the secret of Balormir,
In sacred crypt that lies before,
Call upon Aravor."

Therefore, to discover Aravor look for a church to the north of Balinor. Go into the crypt and "SUMMON ARAVOR".

3. NOLIDOR'S PRISM
Obtain a horseshoe of Zepyr from the Tower of Supral. Give this to Tannor who will accept it as payment and carry you across the Forbidden Marshes. Now go west into the home of Nolidor where you will get the Prism. The Prism allows you to cross ANY marsh.

4. KERAL THE CLUB GIANT
Go to a well in Bagul. In one you will see an object. Use the PRISM OF NOLIDOR ("USE PRISM") which will make Hydral appear. He will then obtain the object which is the PHIAL OF HEALING. Give this object to MORKOTH who will give you the INCENSE OF AWAKENING in return. Next locate a tunnel in GUARAL where you will discover TUMBAR THE DRAGON. Make him follow you EAST (see tips at end on how to do this easily) to the tomb of Keral which you can't enter. TUMBAR will open it for you. Go inside and use the incense (type: USE INCENSE) and Keral will be resurrected.

5. BORAK THE BOWMAN
Go to the lake in KIRRIN containing an object and type: "USE PRISM". Aurican the elemental will then obtain the object which is the BOW OF BORAK. Give this to Karober who will reveal himself as BORAK. Take Borak to Keral. Keral will then be willing to carry you across the lava lakes to PLAVOR.

THE STAFF OF POWER
Plavor will ask for the AMULET. At midnight put the URN OF PERCEPTION in the RING OF SUPRAL. The EYE OF TOGAR will appear. Take this to the WARRENS OF TRITON. Look south into each one. Locate an inscription. Note it. Go inside and type "PAREITAL". Go through the opening to get the amulet.

LOG OF SAKAL
SAMUS lives in one of the caves of Triton. Get a KROK FRUIT from the KROKLEAF pasture and give it to Samus. He will then fly you to the RING OF MORN where you will find the AXE OF SHADOWS. Go to the DOMAIN OF SHADOWS/UMBAR and stand in the path between the trees facing the mountain (located on the map beneath the SH of SHADOWS). TYPE "BISSAL". Then go NORTH to get the LOG OF SAKAL. Take the log to POLED WOODFORMER who will create the STAFF OF SAKAL - but for a price.

CRYSTAL OF DAWN
Go to the solitary ice lake in FROST (one with an object in it) and "USE PRISM". Xirith will appear and melt the ice and obtain an object - the ICE SWORD. Proceed to the CAVES OF RISSAN and slay SILAK. The CRYSTAL will appear in the other cave.

HOW SORDERON MAY BE OVERTHROWN
    Tracker holds the ORB OF CARADACH which has inscribed on it:
    "Where Caradach once did dwell,
    Quickly use the Glass of Hell,
    From the Polestar you must flee
    with the spear made of three
    Use it when the bush is near
    for BARAMUND ro reappear."

The meaning of this poem will be come clear as you read on...... But first you need the GLASS OF HELL and the SPEAR MADE OF THREE.

THE TWO TOOLS
If you enter on of the caves in MISERY (the one below the SE of Misery) you will find the SCARAB OF LORE which should be given to MANIC TREEBLOWER. He will give you THE GRIMOIRE OF SORROW in exchange. This should be given to LARAS. She will give you the HADES MIRROR. Now you have to assault Sorderon's Lair to obtain the means to obtain the second tool.

ASSAULT ON SORDERON'S LAIR
Having given all the parts of the STAFF OF POWER he will make it whole again. Go along with him and GARRICK to the GATE OF DEATH (apparently this is now a WELL! - Ed). Plavor will use the staff to open the door to Sorderon's castle - SORDERON'S TOWER. Go in and all three good Ba Lords will appear. At this dramatic point YOU SHOULD OBTAIN THE SPADE FROM KARAVOR. This is essential in your quest for the second tool.

THE SECOND TOOL
Zoom to one of the huts in HARAKIR (masquerading as a Windmill on the map) and locate some CORN (the hut you want is below the AK of Harakir). Locate the corn and throw it into the nearest lava lake, the following poem appears:

    "Find the Tower in Besmir's Hollow
    The Star of Ba you must follow
    When your guide no more is found
    Your goal will be beneath the ground"
Make for the watchtower in BESMIR. Find the star in the sky. Now go NE (follow the star) until it disappears. Dig with Karavor's spade and the TRIDENT OF TIME will appear (spear made of three). Now return to Sorderon's Tower for the end game.....

COMPLETING THE TASK
Go back to Sorderon's Tower and USE MIRROR - you will be transfered to the labyrinth. Go SOUTH and EAST as follows (S, S, E, S, E). Then type USE TRIDENT this will make BARAMUND appear in ELINOLD. NOW LEGGIT!!! TO ELINOLD.

FINDING BARAMUND
Baramund is roughly beneath the NO of ELINOLD on the map. It's a TOWER not a CITY. Seize the scroll, read it, the hurry north to the GAP OF HOPE. Wait here for Sorderon to appear (hurry or he will escape!). When he appears execute the command "NECATE ELINDORI MOTALIS" (shouldn't this be MORTALIS? - Ed). Sorderon will die and his body turns into a HEXAGON. Only someone with immense strength, like ARIL, can carry this. Make him carry the stone to the unfinished RING OF MISERY. Complete the ring by placing the Sorderon stone at its centre. Now type: "APELTHOMEN ELINDOR" and you will have completed your quest.

LESSER TASKS
To get the RING OF LIFE give the ETERNAL FLAME to TIGORATH who will go off and get you the HARP OF SOLACE. Give this to FARRIS who, if you take her to a hexagon ring, will play it. The RING OF LIFE will appear.

All clear now?

Here are some TIPS which may help you

1. TIME ARCHES help you move over long distances FAST.
2. Don't try to enter Sorderon's Labyrinth without the Trident - you'll die.
3. TALKING TO PEOPLE
Say to Person "Let us meet in Domain"
eg Say to Farris "Let us meet in Frigia"
Say to Person A "Where is Person B"
eg Say to Farris "Where is Borak"
Say to Person "Where is the object"
eg Say to Farris "Where is the Ring of Life"
4. The most common problem yet encountered by most people is how to get into Keral's tomb. Once you have found Tumbar you must guide him. The means to do this can be used to lead any other character.....
eg "Say to Person "east" - Press ENTER and then type "EAST". Press ENTER. Now using cursor up and down alternate between these two sentences. This will move the character EASTWARDS.
5. Try using the command Say to Person "List" you may just find what you seek.
6. The EYE OF TOLGAR allows you to read all RUNES.
7. Don't sleep too often - you only have a year of program time to succeed!

Clive Bailey November 1985

(Nick Eatock, Simon Welland, Clive Bailey, Thomas Franke, Alex Waddington - brand new tip!) 6632

Q: Does anybody in the universe know how to get Tumbar the Green Wyrm to help you?
A: My informants tell me that to get Tumbar's co-operation, and indeed that of many
other characters, you have to get them to follow you by using the commands SAY TO
TUMBAR "EAST", then press ENTER, then just type EAST and press ENTER again, and then
just move the cursor up and down to alternate between these two sentences and so get
the character to move eastwards.

(Mike Gerrard in Your Sinclair issue 34 , Page 106) 8545
Maps

http://www.worldofspectrum.org/pub/sinclair/games-maps/s/SorderonsShadow.gif

(Ross Harris in World Of Spectrum) 6489





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