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| 51803,24 ; 51804,18 ; Time
(One Of Mr D. McKie, Eric Cedergren, A. Browne, Dean Ashton, Laurent Froggy Boy, Jon in Your Sinclair issue 33 , Page 42) 1948 POKE 54879,201 : 54922,201 ... No gargoyles [use both pokes] (Mike_Myers - brand new tip!) 14601 | ||||
| Type-in hacks | ||||
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Type in hack
(Archie Robins - brand new tip!) 19032 | ||||
| Complete solutions | ||||
| Firstly move left until you find the flying saddle, mount this by pulling down, and fly to the mountain which at the moment is the only other thing on the map, except for the town.
Enter the cave and examine it. Leave and fly to the mine entrance which has now appeared on the map. Enter and examine. Release the townspeople and talk to them. Then leave and fly back to the town. Enter the exchange. Talk and then exchange kerium for money. Go to the bar and talk, and you'll be asked if you're willing to pay for information to which you must answer YES. Remount the saddle and fly to the new town, which has now appeared. Keep walking right and you'll be attacked by a different looking man. This is Tex Hex. Kneel down and fire continuously, until he disappears. I find this the best method. Fly back to the original town and enter the Gaol. Examine and release Tex Hex. Now fly to the Hexagon, the final place on the map and walk right until you find the flying head. Kneel down and fire continuously, jumping occasionally, until the head is destroyed. When this happens you'll have completed the game. (Jason Richardson in Your Sinclair issue 29 , Page 23) 4318 First move left till you find the flying saddle; mount this by pulling down, and fly to the mountain which is at the moment the only otherthing on the map, except for the town. Enter the cave and examine it. Leave and fly to the mine entrance which has now appeared on the map, enter and examine it, release the townspeople and talk to them, leave. Fly back to town and enter the Exchange; talk and exchange kerium for money. Go to the Bar and talk; you will be asked if you are willing to pay for information, and you must answer 'yes'. Remount the saddle and fly to the new town which has now appeared. Keep walking right and you will, at the end, be attacked by a different-looking man. This Is Tex Hex (booooo!). Kneel down and continually fire till he disappears - I find this the best method. Fly back to the original town and enterthe jail; examine and release Tex Hex. Now fly to the Hexagon, the final place on the map, and walk right till you find the flying head. Kneel down and fire, dodging and occasionally jumping, till the head is destroyed. Then you've completed the game. (Jason Richardson in Crash issue 51 , Page 65) 9025 Click HERE to download a recording of this game being completed, viewable on an RZX-capable emulator. Courtesy of the RZX Archive. (Rafal on the RZX Archive) 10734 |
Brought to you courtesy of Gerard Sweeney and Nick Humphries
plus various other good eggs.
TT: 0 NQ: 3