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Fred
Investronica S.A.
Download from World Of Spectrum

Number of entries found: 8

Tips
If you shoot a ghost when it is half way through a wall, you lose all your bullets,
but the ghost is trapped, provided you don't move. The ghost will then keep moving
back and forth in the wall, giving you points. But beware, when they escape you must
be quick to get away yourself.

(A. J. Walker in Crash issue 12 , Page 144) 7670
Maps

http://www.worldofspectrum.org/pub/sinclair/games-maps/f/Fred.png

(Pavel Pliva - brand new tip!) 8095
Multiface pokesHow to enter these
Download full POKE database
Moving on to one of my personal favourites, Quicksilva's Fred, Paul Margetson claims to have found the ideal solution for all cheats. It requires a little work to enter because of the loader program. Paul says that his girlfriend gave him 'invaluable help' in finding the information given here. But, without elaborating any further as this is an (almost) respectable magazine, let's get on with the hacking.

     First off, type 'LOAD "" CODE 26384' and play the tape. That done, type 'SAVE "FRED" CODE 34500, 22650' and save it to an empty cassette. Now, to load your newly-created game, type 'LOAD "" CODE 24500'. It won't autoRUN anymore, so you can enter the POKEs given here as direct commands. Once you've modified it to your requirements, enter 'PRINT USR 30285' to start the ball rolling ...

     Getting back to the POKEs, you can make your last unit of power everlasting with POKE 31175,0 - and if you want to vary the amount of power, POKE the number of units you require into addresses 30418, 31592 and 44696. Paul recommends a maximum of 240 units and, using these, he mentions that after level six you can choose the number of nasties in the mazes that follow. By the way, he recommends the Mark 2 version of the Picturesque monitor (which he used for hacking away at Fred). (Paul Margetson in Your Spectrum issue 13 , Page 6) 1573

DESCRIPTION POKE(s)
Infinite Energy31171,0
Infinite Ammo37729,0

     (Gerard Sweeney in Hack Attack III) 2283

POKE 36029,x ..... Number of Bullets (max 153)

(Mike_Myers - brand new tip!) 15647

POKE 30439,0

1) Play
2) Defines the game (Number of):
- Acid Drops
- Rats
- Ghosts
- Chameleons
- Mummies
- Vampires
- Skeletons
- Bullets

(Roberto Muñoz Fernández - brand new tip!) 17550
Type-in hacks

1 REM FRED HACK
2 REM BY CRAIG DAVIES
10 POKE 23693,0: BORDER 0
20 FOR N=60000 TO 60025: READ A: POKE N,A: NEXT N
30 CLS: PRINT AT 10,9; INK 7;"START THE TAPE"
40 RANDOMIZE USR 60000
50 DATA 221,33,0,64,17,46,120
60 DATA 62,255,55,205,86 5
70 DATA 210,96,234,175,50,195
80 DATA 121,50,97,147
90 DATA 195,77,118



Download this type-in hack in TAP format HERE (Craig Davies in Crash issue 61 , Page 48) 9479
Complete solutions
Click HERE to download a recording of this game being completed,
viewable on an RZX-capable emulator.

Courtesy of the RZX Archive.



(DeVandemar on the RZX Archive) 11705





Brought to you courtesy of Gerard Sweeney and Nick Humphries
plus various other good eggs.

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