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Panic Dizzy
Code Masters Ltd
Download from World Of Spectrum

Number of entries found: 6

Tips
* If at all possible try to get four or more shapes in the holes at once: the pipes will go up and a new toy will be created. If you get three or over the pipes will just go up, and if you get less you only get points.

* Try to avoid falling blocks landing on the wrong shape holder as they will bounce up and make the pipes go lower, making it harder to get the shapes in the correct holes.

* Never fire a shape down and then move the guard so that it would hit the guard or the wrong holder. Isn't that always the way!

* Never fire the shapes once you've heard the music that tells you you've finished a level until the next level has started, or the guard might change and the shape would bounce off.

(Dave Gorratt in Crash issue 93 , Page 50) 10371
Maps


http://www.worldofspectrum.org/pub/sinclair/games-maps/p/PanicDizzy.png

(Pavel Pliva - brand new tip!) 10953
Multiface pokesHow to enter these
Download full POKE database

(AKA Dizzy Panic)

DESCRIPTION POKE(s)
No Moving Belts35993,0

     (Gerard Sweeney in Hack Attack III) 2858

POKE 65408,0 activates "TAPE LOAD ERROR" message being printed in game menu. It's a pretty useless POKE nevertheless.

(Flavio M. Matsumoto - brand new tip!) 18178
Type-in hacks
This can be found in this issue of Hack Attack. (Cover Tape in Your Sinclair issue 84) 1405
Complete solutions
Click HERE to download a recording of this game being completed,
viewable on an RZX-capable emulator.

Courtesy of the RZX Archive.



(Xmikex on the RZX Archive) 14901





Brought to you courtesy of Gerard Sweeney and Nick Humphries
plus various other good eggs.

TT: 0 NQ: 3